Difference between revisions of "Fistandia's Mansion"

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=Access=
 
=Access=
 
The mansion is accessed by speaking its command-word, 'Scepter', and can only be left by speaking the command-word 'Liberty'.
 
The mansion is accessed by speaking its command-word, 'Scepter', and can only be left by speaking the command-word 'Liberty'.
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[[Category:Dormian Mysteries]]

Latest revision as of 20:14, 3 February 2022

Fistandia's Mansion is an extraplanar mansion that belongs to the wizard Fistandia. It was the location of the first adventure of Dormian Mysteries, The Joy of Extradimensional Spaces.

Access

The mansion is accessed by speaking its command-word, 'Scepter', and can only be left by speaking the command-word 'Liberty'.